Rugby fans pick an exciting XV of superheroes

Ruck Life
Friday, 18 September 2020 at 03:53
batman
Superhero Foundation commissioned a survey of 1,134 people to ask the public to create the ultimate Superhero XV.
Here is the selected starting 15 by general consensus. Each player listed was the most commonly-selected player in that position:
Fullback: Spider-Man
His Spidey senses, agility and quick feet would allow him to react and predict the game well, so he would have great positioning and control over the game. Also he’d never drop a catch, he could just fling a web from 50m away and the ball would be in his hands.
Winger: FLASH
Quick enough to cover countries in seconds, he’d have no issue burning through opposition over a 100m pitch and score tries.
Centre: SUPERMAN
Well balanced assets such as speed combined with superhuman strength mean he would be well-suited to this role. Like Ma'a Nonu and Manu Tuilagi murged into one super centre.
Centre: BATMAN
With Batman’s intelligence and creativity, he is ideally suited to this role as he can act as a secondary playmaker, or could just crash it up if in doubt with his strength and willingness to go through pain for the team.
Winger: QUICKSILVER
With his ability to travel far above human speeds, Quicksilver would leave many opposing players in his trail making him suited to wing play.
Fly-half: DAREDEVIL
Despite his blindness, Daredevil could control and sense opposing danger better than any other. What he lacks in sight he more than makes up for in self-taught skill and heightened senses, allowing him to have better control of the game.
Scrum-half: ROBIN
Loyal and quick to argue, Robin communicates well. Being the smallest player selected, he can fit under legs to dig out the ball, making him an ideal nine. No bat-nipples on his shirt though...we hope.
Prop: JUGGERNAUT
Being 6ft 10 and huge in size and strength, he will make an ideal prop in both set piece and open play...his intteligence may let him down though.
Hooker: THOR
His throwing ability, strength and endurance will allow him to be great around the park, fulfilling the modern day hooker who is commonly seen as a fourth Backrow...worst comes to worst he can just hit people with his hammer.
Prop: THE THING
Relatively short at 6ft but weighing in at over 500 pounds, The Thing will be strong in scrums and when ball carrying...the perfect prop.
Lock: MR. FANTASTIC
His power to stretch would make an ideal second row as he will outreach almost any opposition in lineouts, however he may struggle in terms of mass and strength in scrums and around the park. His ability to lead a team would also be invaluable!
Lock: GROOT
Similar to Mr Fantastic, he can alter his height, but is most commonly listed as 23ft. He would dominate lineouts and provide a challenging opponent.
Flanker: IRONMAN 
His suit would allow him to smash into things and cause serious damage around the pitch, making huge hits like any 6 should, but also be smart and forward thinking.
Flanker: WOLVERINE
His animalistic nature would intimidate any opposing 10, not forgetting his brute strength, aggression, and speed. He has all the makings of a deadly seven.
Number 8: HULK
The pure strength he possesses would secure the scrum on its own. The thought of him picking and going would make even the best opposing flankers shake with fear...He could just pick up the scrum and run away with it.
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